bug pop up tent Quictent Privacy 8' x 8' Pop Up Canopy with Sides, Pink
SKU: 98256358312
bug pop up tent

bug pop up tent Quictent Privacy 8' x 8' Pop Up Canopy with Sides, Pink

Sale price$19.53 Regular price$21.70
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Ships within 48 hours · Estimated delivery Jul 6 - Jul 11

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

bug pop up tent Quictent Privacy 8' x 8' Pop Up Canopy with Sides, PinkPrivacy 8' x 8' Pop up Canopy with Mesh Window The Quictent 8x8 canopy can be used as an outdoor shelter. Suitable for all kinds of outdoor events. It's a must for cozy summertime, for example, leisurely outings or backyard romance at night! If you prefer a screen tent with full mesh sidewalls, we also offer an 8x8 screen house of the same size. Note: It can be used without sidewalls. Ropes and stakes are included, be sure to use them to tie down the

Privacy 8' x 8' Pop up Canopy with Mesh Window

The Quictent 8x8 canopy can be used as an outdoor shelter. Suitable for all kinds of outdoor events. It's a must for cozy summertime, for example, leisurely outings or backyard romance at night! If you prefer a screen tent with full mesh sidewalls, we also offer an 8x8 screen house of the same size.

Note:  It can be used without sidewalls. Ropes and stakes are included, be sure to use them to tie down the canopy tent for stability.

Specification

SKU GM1209
Size 8' x 8'
Height 6.5' / 6.3' / 6'
Side Opening Height 8.7' / 8.3' / 8'
Cover 420D Oxford fabric, with PU-coating, waterproof, and UPF 50+ Anti-UV sun protection
Frame
Reinforced powder-coated steel frame
Weight 30 lb
Package 1 box
Package Include

1 x Instant folding frame
1 x Roof Cover
4 x Sidewalls (2 zipper panels and 2 mesh window panels)
1 x Roller Carry Bag
1 x Set of Stakes and Ropes

4 x Sandbags
1 x Manual

Plenty of Airflows


It's not surprising that almost everyone loves the mesh windows of this 8x8 tent with sides. It works great in delivering plenty of airflows and can also keep "unwanted friends" away. You're protected by our 8x8 canopy!

Waterproof & Anti-UV


As the materials – 420D coated Oxford fabric with PU-coating – overperform other tents in the market. The excellent performance of this 8x8 pop-up canopy in waterproofness and UV resistance would go beyond your expectation. The high-quality 8x8 canopy offers up to 99% UV protection. 

Easy Assembly


Very easy to assemble thanks to the pre-formed frame. The assembly is half done after you unfold the frame! From joints to push buttons, we also apply premium materials and make every detail easy to operate.

Multi-Occasion


This 8x8 pop-up canopy is perfect for backyards or patios, trade show booths, hosting parties, the beach, watching sporting events, farmers markets, picnics in the park, and more!

3 Height Options


There are 3 built-in height options for this 8x8 canopy. As shown, you can level the whole tent up by 3-4 inches for each adjustment. It‘s especially convenient when you need more inner space to place items.

Easy Transportation


Our 8x8 canopy can easily fit into the trunk of the car after being put into the storage bag. Of course, the included storage bag is with rollers. Even carrying it around will be very convenient.

Shipping & Return

Free Shipping to 48 states of the US. Alaska, Hawaii, and other regions of the U.S. please contact us for the shipping rate.

We do NOT deliver to the PO box address. 
Find Out More Here.

Warranty

Quictent has been doing tent business since the early 21st century. We believe in our product quality and after-sales service. Please rest assured to buy and contact us first if any doubts or problems with this 8x8 canopy.

  • Lifetime Free Replacement for Ropes and Stakes.
  • 6 Months Free Warranty for Roof, Sidewalls, Frame, and Poles.
  • Lifetime Free Replacement for a few Natural-loss Parts.
  • Lifetime 50% OFF Parts Supply exceeds normal 6 months warranty

Instruction

Please check the contents according to pop-up canopy instructions after receiving the privacy 8x8 canopy. If there's any part missing, contact us immediately to get a replacement.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 98256358312

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robert thompson
Bozeman, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Verified Purchase
Vincent Marias
Birmingham, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
J
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Joan Rubio
Birmingham, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
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Piotr S.
Dallas, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
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Verified Purchase
Tyler aldrich
Alexandria, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023

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